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	<title>Comments on: Convex Hull Algorithms for Actionscript</title>
	<atom:link href="http://lostinactionscript.com/2007/06/12/convex-hull-algorithms-for-actionscript/feed/" rel="self" type="application/rss+xml" />
	<link>http://lostinactionscript.com/2007/06/12/convex-hull-algorithms-for-actionscript/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=convex-hull-algorithms-for-actionscript</link>
	<description>Lost In Actionscript</description>
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	<item>
		<title>By: Dude</title>
		<link>http://lostinactionscript.com/2007/06/12/convex-hull-algorithms-for-actionscript/comment-page-1/#comment-2052</link>
		<dc:creator>Dude</dc:creator>
		<pubDate>Thu, 03 Sep 2009 16:33:05 +0000</pubDate>
		<guid isPermaLink="false">/index.php/2007/06/12/convex-hull-algorithms-for-actionscript/#comment-2052</guid>
		<description>I am looking for an as3 version. who can help?</description>
		<content:encoded><![CDATA[<p>I am looking for an as3 version. who can help?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Shane McCartney</title>
		<link>http://lostinactionscript.com/2007/06/12/convex-hull-algorithms-for-actionscript/comment-page-1/#comment-1167</link>
		<dc:creator>Shane McCartney</dc:creator>
		<pubDate>Wed, 26 Nov 2008 10:37:51 +0000</pubDate>
		<guid isPermaLink="false">/index.php/2007/06/12/convex-hull-algorithms-for-actionscript/#comment-1167</guid>
		<description>Hey Umar,
I agree completely computational geometry can be complicated. Though I think sometimes its first best to look into  algorithms that have already been discovered before making a decision to invent one and a lot of this math was conceived by computational mathematicians over 20-30 years ago - really impressive!</description>
		<content:encoded><![CDATA[<p>Hey Umar,<br />
I agree completely computational geometry can be complicated. Though I think sometimes its first best to look into  algorithms that have already been discovered before making a decision to invent one and a lot of this math was conceived by computational mathematicians over 20-30 years ago &#8211; really impressive!</p>
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	<item>
		<title>By: Umar</title>
		<link>http://lostinactionscript.com/2007/06/12/convex-hull-algorithms-for-actionscript/comment-page-1/#comment-1166</link>
		<dc:creator>Umar</dc:creator>
		<pubDate>Wed, 26 Nov 2008 04:43:58 +0000</pubDate>
		<guid isPermaLink="false">/index.php/2007/06/12/convex-hull-algorithms-for-actionscript/#comment-1166</guid>
		<description>Thanx .............this indeed is something  simple to think and complex to implement..........one shud rather make some thing out of the wheel rather than making a same new wheel</description>
		<content:encoded><![CDATA[<p>Thanx &#8230;&#8230;&#8230;&#8230;.this indeed is something  simple to think and complex to implement&#8230;&#8230;&#8230;.one shud rather make some thing out of the wheel rather than making a same new wheel</p>
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	</item>
	<item>
		<title>By: nicoptere</title>
		<link>http://lostinactionscript.com/2007/06/12/convex-hull-algorithms-for-actionscript/comment-page-1/#comment-634</link>
		<dc:creator>nicoptere</dc:creator>
		<pubDate>Fri, 03 Aug 2007 07:39:10 +0000</pubDate>
		<guid isPermaLink="false">/index.php/2007/06/12/convex-hull-algorithms-for-actionscript/#comment-634</guid>
		<description>hi,
I &#039;ve indeed been looking for such script in vain.
it might soon prove useful.
thanks a lot !</description>
		<content:encoded><![CDATA[<p>hi,<br />
I &#8216;ve indeed been looking for such script in vain.<br />
it might soon prove useful.<br />
thanks a lot !</p>
]]></content:encoded>
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