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	<title>Comments on: Object Pooling in AS3</title>
	<atom:link href="http://lostinactionscript.com/2008/10/30/object-pooling-in-as3/feed/" rel="self" type="application/rss+xml" />
	<link>http://lostinactionscript.com/2008/10/30/object-pooling-in-as3/?utm_source=rss&#038;utm_medium=rss&#038;utm_campaign=object-pooling-in-as3</link>
	<description>Lost In Actionscript</description>
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	<item>
		<title>By: Dyettyfah</title>
		<link>http://lostinactionscript.com/2008/10/30/object-pooling-in-as3/comment-page-1/#comment-2839</link>
		<dc:creator>Dyettyfah</dc:creator>
		<pubDate>Fri, 28 Oct 2011 22:45:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.lostinactionscript.com/?p=83#comment-2839</guid>
		<description>Hi!   
Re-twit you post:  to my @likqseez twitter</description>
		<content:encoded><![CDATA[<p>Hi!<br />
Re-twit you post:  to my @likqseez twitter</p>
]]></content:encoded>
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	<item>
		<title>By: good as3 best practices &#171; MisterSaisho.com</title>
		<link>http://lostinactionscript.com/2008/10/30/object-pooling-in-as3/comment-page-1/#comment-2824</link>
		<dc:creator>good as3 best practices &#171; MisterSaisho.com</dc:creator>
		<pubDate>Wed, 17 Aug 2011 18:40:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.lostinactionscript.com/?p=83#comment-2824</guid>
		<description>[...] MisterSaisho on Aug.17, 2011, under Uncategorized http://lostinactionscript.com/2008/10/30/object-pooling-in-as3/ Print             window.fbAsyncInit = function() { FB.init({ appId: &#039;136642053037999&#039;, status: [...]</description>
		<content:encoded><![CDATA[<p>[...] MisterSaisho on Aug.17, 2011, under Uncategorized <a href="http://lostinactionscript.com/2008/10/30/object-pooling-in-as3/" rel="nofollow">http://lostinactionscript.com/2008/10/30/object-pooling-in-as3/</a> Print             window.fbAsyncInit = function() { FB.init({ appId: &#039;136642053037999&#039;, status: [...]</p>
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		<title>By: Blog - Flash Game License</title>
		<link>http://lostinactionscript.com/2008/10/30/object-pooling-in-as3/comment-page-1/#comment-2776</link>
		<dc:creator>Blog - Flash Game License</dc:creator>
		<pubDate>Sat, 23 Apr 2011 06:07:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.lostinactionscript.com/?p=83#comment-2776</guid>
		<description>[...]  [...]</description>
		<content:encoded><![CDATA[<p>[...]  [...]</p>
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	<item>
		<title>By: Zach Zurn</title>
		<link>http://lostinactionscript.com/2008/10/30/object-pooling-in-as3/comment-page-1/#comment-2763</link>
		<dc:creator>Zach Zurn</dc:creator>
		<pubDate>Thu, 17 Feb 2011 18:05:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.lostinactionscript.com/?p=83#comment-2763</guid>
		<description>Great article on object pooling. I noticed the use of it in the FFilmation iso engine and it seems like a very efficient way to handle a large pool of objects.</description>
		<content:encoded><![CDATA[<p>Great article on object pooling. I noticed the use of it in the FFilmation iso engine and it seems like a very efficient way to handle a large pool of objects.</p>
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	<item>
		<title>By: Garth Henson</title>
		<link>http://lostinactionscript.com/2008/10/30/object-pooling-in-as3/comment-page-1/#comment-2661</link>
		<dc:creator>Garth Henson</dc:creator>
		<pubDate>Wed, 07 Apr 2010 19:13:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.lostinactionscript.com/?p=83#comment-2661</guid>
		<description>Shane, thanks so much for this. I was pointed here to consider using Object Pooling for a particle study I just posted on my own blog (http://bit.ly/auBGOF), and I&#039;m going to have to give this some serious thought.

Thanks so much for the great overview and examples. I&#039;ll definitely be following your work in the future.</description>
		<content:encoded><![CDATA[<p>Shane, thanks so much for this. I was pointed here to consider using Object Pooling for a particle study I just posted on my own blog (<a href="http://bit.ly/auBGOF" rel="nofollow">http://bit.ly/auBGOF</a>), and I&#8217;m going to have to give this some serious thought.</p>
<p>Thanks so much for the great overview and examples. I&#8217;ll definitely be following your work in the future.</p>
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	<item>
		<title>By: Object Pool and Caching &#124; Flash Platform</title>
		<link>http://lostinactionscript.com/2008/10/30/object-pooling-in-as3/comment-page-1/#comment-2437</link>
		<dc:creator>Object Pool and Caching &#124; Flash Platform</dc:creator>
		<pubDate>Mon, 01 Feb 2010 14:59:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.lostinactionscript.com/?p=83#comment-2437</guid>
		<description>[...] Espero que este post haya servido para aclarar ambos conceptos. A continuaciÃƒÂ³n os dejo unos links interesantes sobre este tema: http://elromdesign.com/blog/2009/11/05/object-pooling-in-flex-actionsctipt/ http://www.lostinactionscript.com/index.php/2008/10/30/object-pooling-in-as3/ [...]</description>
		<content:encoded><![CDATA[<p>[...] Espero que este post haya servido para aclarar ambos conceptos. A continuaciÃƒÂ³n os dejo unos links interesantes sobre este tema: <a href="http://elromdesign.com/blog/2009/11/05/object-pooling-in-flex-actionsctipt/" rel="nofollow">http://elromdesign.com/blog/2009/11/05/object-pooling-in-flex-actionsctipt/</a> <a href="http://www.lostinactionscript.com/index.php/2008/10/30/object-pooling-in-as3/" rel="nofollow">http://www.lostinactionscript.com/index.php/2008/10/30/object-pooling-in-as3/</a> [...]</p>
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	<item>
		<title>By: MadeInFlex &#187; Blog Archive &#187; Object Pool and Caching</title>
		<link>http://lostinactionscript.com/2008/10/30/object-pooling-in-as3/comment-page-1/#comment-2436</link>
		<dc:creator>MadeInFlex &#187; Blog Archive &#187; Object Pool and Caching</dc:creator>
		<pubDate>Mon, 01 Feb 2010 13:26:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.lostinactionscript.com/?p=83#comment-2436</guid>
		<description>[...] sobre este tema: http://elromdesign.com/blog/2009/11/05/object-pooling-in-flex-actionsctipt/ http://www.lostinactionscript.com/index.php/2008/10/30/object-pooling-in-as3/   Comparte:  sociallist_99e6f140_url = [...]</description>
		<content:encoded><![CDATA[<p>[...] sobre este tema: <a href="http://elromdesign.com/blog/2009/11/05/object-pooling-in-flex-actionsctipt/" rel="nofollow">http://elromdesign.com/blog/2009/11/05/object-pooling-in-flex-actionsctipt/</a> <a href="http://www.lostinactionscript.com/index.php/2008/10/30/object-pooling-in-as3/" rel="nofollow">http://www.lostinactionscript.com/index.php/2008/10/30/object-pooling-in-as3/</a>   Comparte:  sociallist_99e6f140_url = [...]</p>
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	</item>
	<item>
		<title>By: Shane McCartney</title>
		<link>http://lostinactionscript.com/2008/10/30/object-pooling-in-as3/comment-page-1/#comment-2083</link>
		<dc:creator>Shane McCartney</dc:creator>
		<pubDate>Thu, 08 Oct 2009 13:07:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.lostinactionscript.com/?p=83#comment-2083</guid>
		<description>Yeh thanks, the next version of Tweensy which I should get to soon will allow for movement with physics maths rather than just easing equations. So this was taken out of the current release 0.2 because it was still too naive for release.</description>
		<content:encoded><![CDATA[<p>Yeh thanks, the next version of Tweensy which I should get to soon will allow for movement with physics maths rather than just easing equations. So this was taken out of the current release 0.2 because it was still too naive for release.</p>
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	<item>
		<title>By: Jeff</title>
		<link>http://lostinactionscript.com/2008/10/30/object-pooling-in-as3/comment-page-1/#comment-2082</link>
		<dc:creator>Jeff</dc:creator>
		<pubDate>Wed, 07 Oct 2009 22:02:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.lostinactionscript.com/?p=83#comment-2082</guid>
		<description>hi Shane,

thank you so much :). Checked out and played with TweensyFX today, 
very nice. 

I will certainly get the swc to take a closer look at object pooling and your example, great article btw,

Jeff.</description>
		<content:encoded><![CDATA[<p>hi Shane,</p>
<p>thank you so much :). Checked out and played with TweensyFX today,<br />
very nice. </p>
<p>I will certainly get the swc to take a closer look at object pooling and your example, great article btw,</p>
<p>Jeff.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Shane McCartney</title>
		<link>http://lostinactionscript.com/2008/10/30/object-pooling-in-as3/comment-page-1/#comment-2081</link>
		<dc:creator>Shane McCartney</dc:creator>
		<pubDate>Wed, 07 Oct 2009 19:54:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.lostinactionscript.com/?p=83#comment-2081</guid>
		<description>Hi Jeff,
Thanks for letting me know about that. The class you mention was apart of Tweensy alpha but was removed for the 0.2 release. I have updated the repository with a SWC for Tweensy and the Bouncey class so you should be able to publish the ObjectPool.fla to publish the same swf as seen on my blog post.</description>
		<content:encoded><![CDATA[<p>Hi Jeff,<br />
Thanks for letting me know about that. The class you mention was apart of Tweensy alpha but was removed for the 0.2 release. I have updated the repository with a SWC for Tweensy and the Bouncey class so you should be able to publish the ObjectPool.fla to publish the same swf as seen on my blog post.</p>
]]></content:encoded>
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