FITC Pixel Bender Source Code

In my efficiency FITC talk I covered some topics regarding programmatically rendering to the DisplayList – efficiently and practically. This covered some simple examples showing what can be done in PixelBender with Shaders including blendModes, lighting effects and transitions. If you would like the source code for these examples you can get them from my code.google repository.

These shader examples only represent a taste of what’s possible using Shaders but I think what’s most important is to note these shader examples are really practical unlike a lot of the psychedelic effects you may of seen. For me I especially found that introducing more blend modes has made the process of matching designs in Flash a whole lot easier. I will shortly post a complete list of brand spanking new blend modes for Flash via Shaders with open source code so that everyone can take advantage of these blend modes.

FITC Amsterdam Presentation

Thanks for all those who attended my FITC talk ‘Efficient Programming Practices for AS3’. I had nightmares hardly anyone would show up but instead the venue was packed with a special mention to the support from the lads at Agency Republic crew – much appreciated!

Despite some early nerves (which I thank you for baring with) the talk covered a lot of practical information regarding efficiency and Actionscript. It’s actually the first time I’ve attended an exclusively Flash conference and ‘god damn’ I talked at it – pretty cool or terrifying.

If you would like to ask me questions regarding my presentation feel free to do so by email. You can also find out more about my presentation here including references and source code examples.

Lastly I would like to thank Shawn Pucknell the organizer of the FITC. I think everyone who attended would agree that him and his crew have done a fantastic job. He even had time to give me some presentation pointers just before I went up – so thanks mate for going an extra mile. Maybe next time I won’t drop the microphone 😉